Outskirt Stand, Snagem Hideout, Cipher Key Lair, Citadark Isle (#061)

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Outskirt Stand, Snagem Hideout, Cipher Key Lair, Citadark Isle (#061)

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BADJOSH(JR) and AnimeJr's journey through Orre comes to a close, after another like, 12 hours of gameplay since last week. As the boys search for a rogue Bonsly and their stolen Snag Machine, Miror B makes his last (Outskirt) stand. They upbraid his Lombres and stuff his hideous Nosepass, and then get a call from ONBS whose PIs and illegal database concluded the Snag Machine is, surprisingly, at the Snagem Hideout in some other part of the desert. There, they do what they'll also do at both the Cipher Key Lair and Citadark Isle: fight a metric ton of grunts and peons and some big baddies too. It's a lot, and it culminates in a fight with the mysterious Grand Master Greevil, the most obviously named evil villain residing in the most obvious evil lair of all time. Tune in, and then cart up: because next week we're finally headed to Sinnoh!

Notes: Features "Doomsday" by MF DOOM. RIP the Supervillain.

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BADJOSH(JR) and AnimeJr's journey through Orre comes to a close, after another like, 12 hours of gameplay since last week. As the boys search for a rogue Bonsly and their stolen Snag Machine, Miror B makes his last (Outskirt) stand. They upbraid his Lombres and stuff his hideous Nosepass, and then get a call from ONBS whose PIs and illegal database concluded the Snag Machine is, surprisingly, at the Snagem Hideout in some other part of the desert. There, they do what they'll also do at both the Cipher Key Lair and Citadark Isle: fight a metric ton of grunts and peons and some big baddies too. It's a lot, and it culminates in a fight with the mysterious Grand Master Greevil, the most obviously named evil villain residing in the most obvious evil lair of all time. Tune in, and then cart up: because next week we're finally headed to Sinnoh!

Notes: Features "Doomsday" by MF DOOM. RIP the Supervillain.

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